Route66
A personal design exercise exploring Apple's Human Interface Guidelines.
- Year
- 2024
- Role
- Design Exercise
- Stack
- SwiftUIAccessibilityHuman Interface Guidelines
Concepts I've been exposed to
01
Design exercise
02
Leap into the not-comfortable zone
03
Learning opportunity
What is Route66?
This app is a personal exercise. It has no concrete use other than share my knowledge about what I've learned until that moment and practice about some design principles. I wanted to understand and put into practice the Apple's Human Interface Guidelines, improving my knowledge and understanding of those. The app is called Route 66 because learning is a journey that begins without knowing the destination.

What did I learn from this experience?
Before that challenge I never had the opportunity to actually code accessibility options in any of my code. Thanks to this little project I learned that it is very easy and requires practically no effort to implement an experience that could be enjoyed by everyone. Then I took the chance to give more time to explore what I had under my eyes every days without thinking too much about it: Apple native iOS apps. I studied the logic, design, thinking behind the flow that looks so natural and took inspiration from that. You know, John Dewey says "you learn by doing" and that's exactly what I did here.
Attitude in the project
I explored and deepened my knowledge about design.
- Deep dive into Apple's coding accessibility parameters.
- Explored Apple's Human Interface Guidelines
- Took inspiration from already existing apps such as "App Store" and "Settings" apple's native apps
- Deconstructed the style of native iOS
- Asked design mentors for help and explored their own visual style